Iona, Shield of Emeria First Printed: 2009-OCT Banned: 2019-JUL Ionas ability to lock entire colors out of the game makes it brutally efficient at removing agency from other players at the table, especially when opponents are playing 1- or 2-color decks
And yet, even I knew exactly how useless this effect was and how difficult it was to achieve an effect that ultimately does absolutely nothing
(a) one extra variant in English, unlimited edition with the Prerelease-stamp (b) one extra variant in German, unlimited edition with the Prerelease-stamp, and (c) one extra variant in Italian, unlimited edition with the Prerelease-stamp
When I try to run in Visual Studio, I get two errors
Against slower decks, HERO is able to make aggressive pushes backed up by chainable removal, while against fast decks, efficient removal buys time to stabilize and close the game with The Shining
Two doubles a turn, with two +1/+1 counters to distribute each combat, including the turn Zimone enters