I wanted to have a systematic way of approaching and identifying undervalued cards, and an equally systematic way for selling them, taking any guesswork/emotional attachment out of the process
in a Commander game, they might just save their removal for a more pressing threat from another opponent
The selling point of an effect like this is definitely the ceiling, and here the ceiling is a pre-combat trump card which produces lethal from far beyond the range your opponent expects for 1B
The trigger of Flamerush Rider is targeted
Use it to help reset the board or pull even farther ahead
Read More: The 13 Best Enchantments In Commander 5 | Force of Will/Fierce Guardianship Two more occupants on the Game Changer list, Force of Will and Fierce Guardianship, again, function in a very similar way