Protection from black is always appreciated to stay safe from most removal spells, and the effect to untap all your lands when you deal combat damage while equipped is fantastic
If youre looking for an extra Tom Bombadil card, or a card that synergizes with all the crazy summons from this set, heres your leader
Recoil 2.0 Power 2.4 Support 1.6 Recoil is far less of a removal spell than Pulse or Vindicate or even Beast Within but it makes up pretty well for this by being instant and offering no drawback
As the game progresses, Id recommend stacking your Curses rather than distributing them among each player
There are tons of other fun cards in this set and some interesting Commanders to build around, but this list should make up some of the must haves for Commander players
Today were fondly remembering this successful experiment, talking about its mechanics, and looking and lots of good cards that saw play in Modern, Legacy, Cube, and Commander