Playing with the Fallout decks is fun, but its getting harder and harder to make truly new decks at this point without just power-creeping old ones
Historic Outlaws, party, and historic are all terms in Magic that refer to a collection of different cards without actually being a card type or subtype themselves
Graveyard stuff is interesting and powerful and this year has a lot of great cards to help with such things
If its too small, you might miss out on interesting combos or synergy
[autocard_fan] Avacyn, Angel of Hope Asceticism Eldrazi Monument Dauntless Escort Heroic Intervention [/autocard_fan] Athreos, Shroud-Veiled Brought Back Cavalier of Dawn Cavalier of Night Ilharg, the Raze-Boar Rise to Glory The Cauldron of Eternity [/autocard_hand] There are several ways to ensure that once the dust settles, you're ready to take advantage of the clearer path forward, and all the options above are available in Standard
Theres another benefit, too