The enchantment costs one, activates for two, and then you sacrifice anything, including tokens, draw a card, and then, you'll also gain that life too, don't sleep on that since many read that as losing life instead
Contrast this with blue, which gets multiple cheap instant-speed answers, plus the likes of Resculpt, bringing artifact removal to blue with a worse token exchange than Angelic Ascension
If you have literally no creatures in your deck, you can skip out on Agadeem's Awakening, but even with a small number of creatures, it's worth a slot in your deck
Patient and dedicated, theyre able to pursue causes and ambitions with single-minded persistence
Murmuring Mystic Every time you cast an instant or sorcery, Murmuring Mystic gives you a flying 1/1 Bird
Merfolk have come a long way since that card released, but Seahunter from Nemesis can nab you any Merfolk youd like from your deck for the low, low price of tapping it and paying