Some of the Pokmon you run can get extra prizes when delivering a KO and others can simply destroy other Pokmon at will
Obviously, you can have a little of overlapping mechanics on gold cards (what I call "Venn Diagram cards" in my article on designing gold card) but it's something we have to keep at a low volume (especially because it eats into hybrid design space)
Not that I need much help
We made a separate mini-team (Matt Cavotta, Mark Gottlieb, Brandon Bozzi, and myself) to work on designing planeswalkers to be introduced on the futureshifted sheet of Future Sight , but the versions we ended up with were a bit too robotic
4 Pokmon TCG booster packs (Each booster pack contains 10 cards and 1 basic Energy.)
While it could use some protection (enter Temple Altisaur), being able to discover X once per turn based on the toughness of a Dino entering the battlefield is a huge play, and one that can snowball into an easy victory if your deck is stacked the right way