Act of Heroism Aim High Assquatch Basil, Cabaretti Loudmouth Beacon Hawk Bounding Krasis Bringer of the Red Dawn Chain Stasis Chakram Retriever Civic Gardener Companion of the Trials Dauntless Aven Disciple of the Ring Djeru's Resolve Elite Interceptor Fear of Missing Out Flash Conscription Flash Thompson, Spider-Fan Focused Funambulist Fyndhorn Brownie Gerrard's Command Gift of Growth Glamermite Granite Witness High Alert Hyrax Tower Scout Initiate's Companion Inspirit Instill Energy Jandor's Saddlebags Kiora, the Tide's Fury Legolas's Quick Reflexes Magewright's Stone Militia Rallier Mirran Spy Moment of Valor Niblis of the Breath Ornamental Courage Overtaker Prepare // Fight Prepare // Fight Provoke Puppet Strings Puppeteer Quirion Ranger Raggadragga, Goreguts Boss Rally the Righteous Ray of Command Refocus Retreat to Coralhelm Scryb Ranger Seeker of Skybreak Seize the Day Sewer-veillance Cam Soldevi Golem Sparring Mummy Spidery Grasp Spinal Embrace Staff of Domination Steady Aim Stonybrook Angler Teardrop Kami Teller of Tales Temporary Insanity Thassa's Ire The Moment Thousand-Year Elixir Threaten Tidal Bore Tolarian Kraken Twiddlestick Charger Vigean Graftmage

Eluge, the Shoreless Sea and Xolatoyac, the Smiling Flood are some commanders that actively use flood counters, though you arent always as likely to have a merfolk to get that card draw
Junk tokens being artifacts seems quite relevant here
In addition, this commander is mono-colored, and red has just a handful of cards with flanking or ways to give it to other creatures
If you need something big and expensive to make your opponents discard cards, look no further
Play continues clockwise, regardless of how many players there are