Enchantment Skip your draw step
Twenty cards is a lot, so chances are youre getting nice creatures out of this
[-9]: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library." |5| See more Add To Wishlist Restock Notice Gatherer & Rulings (opens in new tab) NM EX VG G 8 available @ $4.49 Add to Cart 1 2 3 4 5 6 7 8 4 available @ $3.59 Add to Cart 1 2 3 4 $3.14 Out of stock
Many decks tried to smooth out their mana curves in order to try and make Void less devastating, but there always seemed to be a good number to choose, and the existence of quality bounce spells Repulse and Recoil meant you often had a decent read on their hand even if you hadn't looked at it directly and also made it much easier to leave them with multiple cards in the same casting cost and not take damage while building up to five
This is the fast track to building a collection with little meaning to you
This unassuming two-mana enchantment not only offers the same baseline effect as Felothar, but with the added ability to pay three mana and give creatures you control +0/+1 until end of turn thus making their toughness even larger and inching you closer to Betors biggest payoff of draining each opponent for half their life total, if creatures you control have total toughness 40 or greater