100-card singleton decks will produce awkward hands most of the time, so youll have to be experienced with the deck to see what hands allow you to ramp out your Commander turn one, which hands dont do anything at all, and which hands will give you a good chance to win turn 2 or 3
Once on the stack, a copy of a spell is similar to an ability: it's not represented by a physical marker, so players simply remember it's on the stack until it resolves or otherwise leaves the stack, at which point it ceases to exist
You can bake in some great EtB creatures, and enjoy having the best of an equipment deck with a flicker sub theme
Tangled Colony probably works best in multicolor decks where you have access to some direct damage spells, or at least spells that force creatures of your choice to fight.
Arena Direct: Outlaws of Thunder Junction Sealed Sharpen your spurs and practice your steeliest gaze, because the next Arena Direct is days away
Freerunning isnt as busted as it might seem, but its pretty powerful, and an Ezio EDH deck potentially has access to every assassin in the game