What sets Darkstar Augur apart is the fact that it flies, and for four mana total, creates two of that same card draw effect thanks to offspring, pressuring players to find two removal spells or a sweeper rather than the usual one-for-one trade a Dark Confidant might elicit
If thats the case, you can expect this card to rise in value, even in its standard form
Every player who finishes all the rounds gets 2 play booster packs 3-0 teams get 6 play booster packs
Since your commander only needs to do 21 damage to take a player out, this card can be even more dangerous
I dont have much removal that puts creatures in the opponents graveyard, either, so I wouldnt get lots of use out of the bonus ability to reanimate from there
Flipping Clive requires the same six mana sorcery-speed investment as Terra, which isnt great but is at least less risky due to Clives higher toughness