By doing so, the chances of picking up the desired cards can be greatly increased
Here are the 5 phases make up a turn in Magic: The Gathering: Beginning phase: As you begin your turn, untap any cards that have been tapped, and then draw a card from your deck
With WotC's patented Bundle Technology, you'll be able to carry way more than two things
Rakdos Charm is the perfect antidote to this kind of problem (although not the specifically the Moat one...), it can deal with a selection of troublesome things while remaining useful outside of this scope and perfectly maindeckable without fear of having dead cards or losing much consistency
Legality depends on the tournament format -- Eris, Roar of the Storm can be legal in some formats and banned or restricted in others
Tiny Ramp I'm not the only person in Magic R&D with Tiny Leaders fever