Any commander who has an effect that scales with damage is going to reach for this, to be sure
And a bazillion-and-one other midrange decks (or decks that shifted into midrange)
The latter is a 1/4 defender common for four mana that cannot swing but rocks evolve to rock the block defensively as you have loads of stuff with power greater than 1 to grow it over time into a big threat
But I had to make sure I made as few mistakes as possible, and think through every line, decision, and sequence in those games more than nearly any match Ive ever played
It also works well if youre playing lots of colorless artifact creatures or Eldrazi
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