Deckbuilding is part of the fun of Magic: The Gathering
Sacred Foundry by Rob Alexander Sacred Foundry | Illustration by Rob Alexander Rob Alexander is responsible for some of Magics most well-known lands, having drawn four of the original dual lands and the shock lands from the original Ravnica cycle
Assuming you have a sufficiently full graveyard
Tinker Time (Green-Blue-Red deck)100-card ready-to-play March of the Machine Commander Deck with 2 Traditional Foil Legendary cards and 98 nonfoil cards 10 Planechase cards and 1 planar die to trigger unique abilities and jump across the Multiverse 2-card Collector Booster Sample Packcontains 2 special treatment cards from the March of the Machine main set, including 1 Rare or Mythic Rare and at least 1 Traditional Foil card Deck introduces 10 never-before-seen MTG cards to Commander Accessories1 Foil-Etched Display Commander, 10 double-sided tokens, Life Tracker, and deck box Engineer Their Destructionally with a deviously inventive artificer, collecting artifact tokens to strengthen his artifact creature creations into a terrifyingly advanced fighting force
Otherwise, youre forced to make token copies of itself forever, ending the game in a draw
As for the effect of the card - casting 7 CMC worth of instants isn't hard, so this can often be a 1 mana 4/4 flier that pings two - and if you happen to be in a pillow fort deck that can grant deathtouch to your creatures, that works just fine