On the other hand, the specificity of the effect may keep the price high even if it doesnt catch on
He emphasizes tradeoffs, synergy with land and graveyard themes, and bracket-aware inclusion, urging deckbuilding while balancing budget, table expectations, consistency, and commander fit
Your other characters with Evasive gain "Exert, pay one ink - Draw a card and gain 1 lore." Quite possibly THE chase of the set
Rift sees a lot more play because you don't really need to do much to exploit it, you can just throw it in a deck and have it be good
Interestingly, when I went back to look at the very first design, it was not at all what I remembered
You regular readers know by now that overabundant materials in our apartment are first in line for crafting fodder