Crystalline Sliver Crystalline Sliver allows Sliver players to play their game without being paranoid (or at least, while being less paranoid) that disaster will strike them at any time
During the opponent's turn, she can pay the cost to rest one of their characters, effectively stopping their attack before it happens
It's recursive, synergistic, and can dominate grindy pods while still scaling explosively with self-mill, dredge, or Escape-style value
Just keep in mind that if you double attack triggers with Isshin or Wulfgar that only one trigger will resolve if they already sacrifice the permanent for the first trigger
Your opponent can choose to add one card to their hand for each mulligan you take
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